#pragma once
#include <iostream>
#include <memory>
#include <utility>
#include <algorithm>
#include <functional>


#include <string>
#include <sstream>
#include <vector>

#include <unordered_set>
#include <unordered_map>

#include "Live/Core.h"
#include "Live/Log.h"


#ifdef  LE_PLATFORM_WINDOWS
    #include <Windows.h>
#endif //  LE_PLATFORM_WINDOWS
